| addComponent(Entity colliderEntity, bool isDisabled, const ColliderComponent &component) | reactphysics3d::ColliderComponents | |
| ColliderComponents(MemoryAllocator &allocator) | reactphysics3d::ColliderComponents | |
| Components(MemoryAllocator &allocator, size_t componentDataSize, size_t alignmentMarginSize) | reactphysics3d::Components | |
| getBody(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getBroadPhaseId(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getCollider(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getCollideWithMaskBits(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getCollisionCategoryBits(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getCollisionShape(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getEntityIndex(Entity entity) const | reactphysics3d::Components | |
| getHasCollisionShapeChangedSize(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getIsEntityDisabled(Entity entity) const | reactphysics3d::Components | |
| getIsSimulationCollider(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getIsTrigger(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getIsWorldQueryCollider(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getLocalToBodyTransform(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getLocalToWorldTransform(Entity colliderEntity) const | reactphysics3d::ColliderComponents | |
| getMaterial(Entity colliderEntity) | reactphysics3d::ColliderComponents | |
| getNbComponents() const | reactphysics3d::Components | |
| getNbEnabledComponents() const | reactphysics3d::Components | |
| getOverlappingPairs(Entity colliderEntity) | reactphysics3d::ColliderComponents | |
| hasComponent(Entity entity) const | reactphysics3d::Components | |
| hasComponentGetIndex(Entity entity, uint32 &entityIndex) const | reactphysics3d::Components | |
| init() | reactphysics3d::Components | |
| removeComponent(Entity entity) | reactphysics3d::Components | |
| setBroadPhaseId(Entity colliderEntity, int32 broadPhaseId) | reactphysics3d::ColliderComponents | |
| setCollideWithMaskBits(Entity colliderEntity, unsigned short collideWithMaskBits) | reactphysics3d::ColliderComponents | |
| setCollisionCategoryBits(Entity colliderEntity, unsigned short collisionCategoryBits) | reactphysics3d::ColliderComponents | |
| setHasCollisionShapeChangedSize(Entity colliderEntity, bool hasCollisionShapeChangedSize) | reactphysics3d::ColliderComponents | |
| setIsEntityDisabled(Entity entity, bool isDisabled) | reactphysics3d::Components | |
| setIsSimulationCollider(Entity colliderEntity, bool isSimulationCollider) | reactphysics3d::ColliderComponents | |
| setIsTrigger(Entity colliderEntity, bool isTrigger) | reactphysics3d::ColliderComponents | |
| setIsWorldQueryCollider(Entity colliderEntity, bool isWorldQueryCollider) | reactphysics3d::ColliderComponents | |
| setLocalToBodyTransform(Entity colliderEntity, const Transform &transform) | reactphysics3d::ColliderComponents | |
| setLocalToWorldTransform(Entity colliderEntity, const Transform &transform) | reactphysics3d::ColliderComponents | |
| setMaterial(Entity colliderEntity, const Material &material) | reactphysics3d::ColliderComponents | |
| ~ColliderComponents() override=default | reactphysics3d::ColliderComponents | virtual |
| ~Components() | reactphysics3d::Components | virtual |