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ReactPhysics3D
v0.10.2
C++ Physics engine library
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This class is responsible to manage the entities of the ECS. More...
#include <include/reactphysics3d/engine/EntityManager.h>
Public Member Functions | |
| EntityManager (MemoryAllocator &allocator) | |
| Constructor. | |
| Entity | createEntity () |
| Create a new entity. | |
| void | destroyEntity (Entity entity) |
| Destroy an entity. | |
| bool | isValid (Entity entity) const |
| Return true if the entity is still valid (not destroyed) | |
This class is responsible to manage the entities of the ECS.